Launched back in 2003 (2004 in the US, the same day as City of Heroes), NCsoft’s Lineage 2 has always been seen as a hardcore MMO experience, not at all friendly to the casual gamer. Although it featured–for its time, at least–superlative visuals, the game was always beset by bots, gold farmers, gankers, and a host of other discouraging elements, not to mention the fact that, like many Asian MMOs, it was a grindfest without peer. However, since the price of admission was so high, the player base tended towards the mature, patient gamer.
On November 30, 2011, reworked as Lineage 2: Goddess of Destruction, the game was re-launched as a free-to-play title, with vanity items, weapon enhancements, potions, and buffs available via NCsoft’s “Truly Free (TM)” marketplace. Although it once boasted well over a million unique subscribers, there are now just five servers hosting Lineage 2 worldwide, including a new server created for first-time players. Since I spent quite a bit of time with the original game in its early days, I thought I’d drop in on the new, revamped Lineage 2, just to see how it’s holding up.
Upgrades and enhancements to the visuals over the years mean that generally, Lineage 2 still looks decent. Despite the dozens of fantasy-themed MMOs that have come and gone since 2003, the aesthetics of Lineage 2 have changed very little. Character customization is virtually non-existent (two or three faces and a handful of hairstyles added to the usual mixture of humans, elves, orcs, etc). As so often the case in Asian MMOs or NCsoft games, female characters are all hugely breasted and garbed in either dominatrix lingerie or schoolgirl fetish outfits; the male characters are simultaneously over-muscled and androgynous, and of course characters run and move in a bizarre, bent over posture. I’ve never entirely understood the architectural melange of Asain MMOs that somehow draw inspiration from 18th century Europe.
Back in its early days, buying black market, farmed gold–and hence, better weapons and armor–was one of the ways that some players circumvented the grind. There was actually no way to avoid it, but at least if you had to kill 100 floating eyeball monsters (which is about where the game jumped the shark for me), you could do it more quickly. From what I can tell, the new and improved Lineage 2 is still a heavy grind-your-way-to-the-top type of game. I’ve no doubt that for high level players and guildies, the endgame is a blast, and at least now there’s no need to dip into the nefarious gold market. However, some of the items in the “Truly Free (TM)” shop are anything but: a “hardcore” gamer enhancement packs runs around $40.
Beyond the aesthetics and the grind, the UI and basic gameplay of Lineage 2 are standard MMO fare. Compared to recent titles such as Rift or SWTOR (or, even NCsoft’s own Aion), the game feels austere and mechanical. While Lineage 2 still retains visual appeal, the lack of well-presented, meaningful story hook to set our tasks in motion and give them context is missing. With NCsoft’s Guild Wars 2 and Lineage Eternal on the horizon it will be interesting to see if, and how, the new titles build on the lessons of the past decade.
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